- 2015-03-16 04:41:27
- 2015-04-03 11:23:03
Reporter: zaimus (Zim)
Ｊｕｓｔ ｔｈｉｎｋｉｎｇ ｔｈａｔ ｍａｙｂｅ it would be more appropriate if crocodiles could have less attacks, maybe even having some rounds where it is just growling/hissing/opening its mouth, and then it does a massive one hit or few hits. So instead of 4 hits of 30-40 damage, it would do one hit of 120-200 damage.
(if we could program that the crocodile actually grips the player with its teeth, then it would be shaking and then ripping , which would have multiple attacks, and maybe cause the player to be bleeding.) Damn, that would be a cool NPC combat program..and reusable for NPCs that can grab/hold a target and do a second/special type of attacking. Wow, i'd want to program several kinds of this!